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Rock Band 3: My Review

Rock Band 3 Mustang ControllerGamePro has just posted my review of Rock Band 3, which I thought deserved a special mention. (Hey, it’s my site, I’ll pimp if I want to.) Here’s a quote to get you started:

Unfortunately, Rock Band 3 utterly fails in every significant way. From the stupidly complex Pro guitars to the utterly useless keyboard, this is the most disappointing thing to happen to music games since Guitar Hero: Van Halen.

No, just kidding. I actually loved it. But you’ll have to click through to find out why. Yes, I’m a bastard. No, I don’t plan to change.

Got any questions for me about the game? I’ll do my best to answer, and probably put together some thoughts that didn’t make it into the final edit of the review in the next day or two.

[Read]

Neversoft on Rock Band 3′s Pro Guitar

Guitar Hero 1Over the weekend, GamePro posted a meaty feature about the state of the music-game industry. There’s lots of good rumination on music games in there (disclosure: much of it is from me), but what I found most provocative were Neversoft project lead Brian Bright’s comments about Rock Band 3′s Pro mode.

“I think that we will have to see how eagerly gamers snatch up the new pro guitars for Rock Band 3,” Bright explains. “It may be a tall order to expect millions of music game fans to really want to transition to a real guitar. It’s difficult and time consuming to learn how to play a real guitar. There’s a reason that Guitar Hero became so popular, and that’s because everybody felt like they could play guitar without actually having to spend the time to learn how to play guitar.”

You’ll want to hit the Read link to check out the whole article, but in the meantime, tell me what you think. Does he have a point, or is this something of a case of sour grapes?

[Read]

The Rock Band 3 Reviews Are Rolling In

Rock Band 3 CoverIt’s an exciting time for the world of music games. Rock Band 3 is scant days from release, and its bold new Pro mode features are about to be unleashed on an unsuspecting populace, turning mild-mannered gamers into real-life musicians.

I’ve just submitted my review to GamePro, and of course I’ll post here when it goes live. In the meantime, let’s take a look at what some other folks around the internets are saying about the game.

1UP: A
“If you want an actual challenge, Rock Band 3 delivers that. That’s what I wanted out of a music game. It makes you more of a real musician, or at least introduce[s] people to a level of musicianship they wouldn’t have had otherwise. This is the ultimate rhythm game.”

Ars Technica: Buy
“This is the new state of the art for rhythm games, and it’s hard to find fault with what’s being offered. There are many different ways to play, and each one is a good time. There are also musical lessons to deepen your understanding of the instruments or get you started playing actual music. This is one of the best games of the year, and exceeded every one of our expectations.”

Destructoid: 9.5/10
“It’s a game that’s so solid that Harmonix could continue to support the game with downloadable content for years to come, and fans would find little to complain about. If they’re already dreaming of a follow-up, they’ve got their work cut out for them, because Rock Band 3 seems about as close to perfect as you’re going to get.”

G4TV.com: 5/5
“Rock Band 3  is a classic music game. It is at once the best party game on earth, a great solo pastime, and a potential entry-point into a lifelong artistic pursuit. … [I]t’s hard to imagine how Rock Band 4 could significantly improve upon the franchise, but let’s hope Harmonix has something up their sleeves anyway.”

Game Informer: 9.25/10
“In many ways, Rock Band 3 is a culmination of Harmonix’s efforts to bring music to the masses. But it’s also a new chapter in the franchise that starts the gradual merging of real and game-based music. Plenty of naysayers have already declared music games dead. Harmonix certainly hasn’t gotten the message; this band is primed for a new tour.”

GamePro: 5/5
“This is the game for all of you who have a dusty guitar sitting in the back of a closet somewhere that you’re totally gonna learn to play someday. This is for you steering-wheel drummers and you tabletop keyboardists. Rock Band 3 is the best way I know of to take music game skills and turn them into real-world skills. It’ll require plenty of work on your part, sure. … But nothing worth doing is easy…or else everybody would be doing it.” [Disclosure: I made this]

GameSpot: 9/10
“Rock Band 3 not only introduces new and exciting things to the world of rhythm games, but it does almost everything better than those that have come before it. When it comes to accessible, inventive, and immensely entertaining music video games, nobody does it better than Rock Band 3.”

Giant Bomb: 5/5
“Frankly, the only real slight I have against Rock Band 3, and part of the reason for this brief history of rhythm games, is that I come away feeling like I’ve experienced the end game for the genre, as I’m having an exceptionally hard time figuring out where it can all go from here.”

Gizmodo (AU)
“After getting bored with the entire music game phenomenon last year, Rock Band 3  is just the thing to bring me back. Like I keep saying, it’s more than just a game, and despite what the musical purists who insist on people learn to play instruments the traditional way (read: the way they did it), you can actually learn things here while playing. So what if you don’t actually get the intricacies of how to play a guitar? If you learn how to play Bowie and have fun doing it, then that’s money worth spending.”

IGN: 8.5/10
“Rock Band 3 is the best music game option around. The more you put into it, the more you’ll get out of it. But my bet is that most people will just buy the game and nothing more. And while that experience is still solid, it’s not all that different from Rock Band 2.”

Joystiq: 5/5
“Video games — not just rhythm games, but all video games — rarely show this much ambition. Even more rare are occasions where developers manage to fulfill the impossibly lofty goals they set before themselves. Rock Band 3 manages both with ease, backing up brilliant ideas with flawless execution. It raises the bar so exceptionally high that, once again, it’s just about impossible to see where the rhythm genre is going to go from here.”

Kotaku
“For the more casual aficionado of music mimicking … a more streamlined interface makes Rock Band more party-friendly than ever. For the hardcore plastic guitarist and drummer, Rock Band 3 puts the challenge into overdrive, with a legitimate music instruction tool for wannabe musicians looking to learn the fundamentals (or their favorite songs). Add keyboards, vocal harmonies and a strong, diverse soundtrack and we’re ready to certify this one double platinum.”

Official Xbox Magazine (U.S., via Metacritic): 9.5/10
“It’s not only an achievement within it’s own genre, but a landmark for the entire medium as well.”

Official Xbox Magazine (UK): 9/10
“Sure, Rock Band 3 won’t turn you into Jimi Hendrix or Neil Peart, but it can and will teach you musical skills you can turn around and apply in the real world. It’s aspirational, inspirational, educational, and eminently valuable. It’s not only an achievement within its own genre, but a landmark for the entire medium as well.”

Shacknews
“Rock Band 3 is easily the best entry in the series to date with its streamlined interface, career progression and goals, and Pro Mode. Admittedly, Pro might not be for everyone and it will require some extra money to experience. Regardless, the additional features and songs more than make up for the price of entry.”

Xbox World 360 (UK, via CVG): 9.5/10
“[Even] if you don’t buy the extra bits and just stick with the standard game and your old kit you’ll still discover you’ve got the greatest music game on the planet with enough features to last you for years. Everything you ever wanted from a music title, and so much more besides. It doesn’t matter how you want to play Rock Band 3, just know that you really do need to play it.”

Those reviews got you jonesing to pick up the game? If you haven’t preordered yet (and if not, what’s wrong with you?), you can pick the game up from Amazon — and help out this here site a little with a small commission — by clicking here.

And of course I’ll keep updating this post as new reviews roll in. Check back or stay tuned to The Twitters for a heads-up when more reviews get slotted in.

Rock Band 2 Export to be $10, Include “Vast Majority” of RB2 Tracks

Rock Band 1, 2, 3Looking to vastly expand your library of available tracks in Rock Band 3? Harmonix has announced that you’ll be able to import “the vast majority” of songs from Rock Band 2 into RB3 for a mere $9.99. And yes, that appears to include you Wii owners.

Speaking to GameTrailers TV’s Geoff Keighley, Harmonix community manager Aaron Trites divulged some details about export. Here’s the relevant exchange:

Keighley: What about all those songs we played in Rock Band 1 and Rock Band 2? Are they going to work with Rock Band 3?

Trites: Oh yeah! We didn’t want to abandon the people who have been faithful since Day One, the early adopters, people who picked up Rock Band 1 and Rock Band 2. All the DLC you have, all your Rock Band 2 library, you’ll be able to export that into Rock Band 3. $9.99, that’s the vast majority of songs in Rock Band 2, you’ll be able to play that in Rock Band 3 on launch day.

JK: … But are you going to get that added functionality of [Pro mode]?

AT: You’re going to have Pro drums — all that stuff was already baked into Rock Band 2 and all the preexisting DLC tracks  — but moving forward, after launch, all the DLC from that point is going to have Pro drums, it’s going to have harmonies, and it’s going to have keyboards. And then, for an additional 99 cents, you’ll be able to download Pro guitar tracks.

Now, here’s the question I’m trying to get an official answer on: Trites mentions “the vast majority of songs in Rock Band 2,” but although he talks about catering to the early adopters, he doesn’t mention anything about importing tracks from Rock Band 1. My guess is that any tracks from RB1 already imported into RB2 will be exportable to Rock Band 3 — but I’m waiting on official confirmation before saying for sure.

[UPDATE: Yep, that's right. If you've already imported RB1 tracks, they're treated as part of your RB2 library.]

You can check out the whole RB3-themed episode of GTTV after the break, or jump right to the relevant section by hitting the Watch link.

[Watch, via RockBandAide]

Continue reading →

The Doors DLC Detailed, Priced

Rock Band 3: The DoorsNext Tuesday isn’t just the launch of Rock Band 3. It’s also the launch of Rock Band 3 DLC, headlined by The Doors. This morning, Harmonix sent out a press release detailing pricing and availability for the two Doors packs hitting on the 26th.

The lineup featured in the original rumor is the official one, so hit that link for those details and a playlist. As for pricing, here’s how it works:

From October 26 through November 1, the three-song “The Doors RB3 FREE Launch Pack” will be available for, uh, free. And it also includes Pro Guitar and Pro Bass add-ons, also for free. But there’s a catch: These songs will only be downloadable for the first week through the in-game music store. In other words, you won’t be able to use the Xbox Live Marketplace or the PlayStation Store to grab them.

But there’s a big upside to this tiny inconvenience. This means that the tracks and Pro upgrades are free even on the Wii. Yes, Wii owners, your long international nightmare is finally over; Rock Band is showing you some love.

Now, that separate nine-pack is also launching on Tuesday, as “The Doors Greatest Hits: Special Edition.” Pricing for that will be $14.99 on PS3, or 1200 Microsoft Points on 360. And this pack can also be had on the Wii for 1500 Wii Points (yes! package pricing on the Wii! in Rock Band!) — but on the Wii, the pack includes the three free songs and upgrades.

Here’s where things get a little fuzzy for me. I’m not precisely clear on whether those free tracks remain free after the launch week, or if you’ll have to pay for the tracks after November 1. And whatever the answer, I’m not sure if it’ll apply to the Wii or not. I’ve put in a request for clarification, but until I hear back, here’s how I’m reading it: For the first week, you’ll be able to buy the 9 songs anywhere, but only get the free songs through the in-game music store. After that, the three songs will be included in the Greatest Hits pack at no additional cost — but if you want them individually you’ll have to pay per track.

Pricing of which has yet to be revealed.

[UPDATE: I was wrong about this. After the first week the three songs will no longer be free in any format. I think the reason the press release is a bit confusing is that Harmonix isn't ready to talk at all about per-track pricing for RB3 DLC. So they don't even want to say that the price is going up after November 2 or even that the price of the pack at that point is "TBD." I suspect this means DLC pricing is going up -- in addition to the extra $.99 for Pro Guitar, I mean.]

Hey, it’s a brave new world. What we do know for sure is that those three songs will be free for the first week, so to be safe, you’d better get your copy of Rock Band 3 early.

You know what, I’m going to post the whole press release after the break to see if you guys can make better sense of this. Continue reading →

Harmonix Shows Off More Rock Band 3 Pro Guitar

Rock Band 3 Pro GuitarThere’s not a whole lot new here, but Harmonix has posted a nice, long video showing off Pro Guitar mode in Rock Band 3. It shows Pro Expert gameplay footage of “Need You Tonight,” “Hey Man, Nice Shot,” and “Crazy Train,” and perhaps another tune or two I can’t quite make out.

See the whole video after the break, courtesy of RockBandAide. Continue reading →

Will Rock Band 3′s Squier Controller be $260?

Rock Band 3 Squier ControllerHere’s a curiously offhand remark from UK industry pub MCV:

Next year, the [Rock Band 3 peripheral] line-up will be complemented by a £219.99 full-string real guitar that goes one better than the realistic-looking Mustang controller.

I say “curiously offhand” because as far as I know, neither Harmonix nor Fender has confirmed the price before now, and you’d think that if MCV had the scoop they’d package it with a bit more fanfare.

But if this is true, this probably means a price somewhere in the $260 to $270 range — almost definitely not the $350-ish that £219.99 converts to. The Mustang, for example, retails for $150 in the U.S., and will be going for £125 in the UK. So figure about a 20-percent increase in dollars over pounds and you end up with something around $265.

My personal guess would be $259, which would allow players to pick up the necessary $40 MIDI controller and still be “under” $300. I’m trying to get some confirmation from Harmonix, but until we hear from them, let’s take this as a very tentative possibility.

UPDATE: Tommy at RockBandAide spoke to Harmonix’s John Drake, who says the £219.99 price refers to the new version of the five-button Wooden Strat Controller. This…does not bode well for affordable pricing of the Squier.

[Read, via RockBandAide]