Mar 10th, 2010 at 11:00am
by Joe Rybicki.
Yup, it’s RBNapalooza still. Now that the service has been live for a few days, what’s your favorite track so far?
I haven’t tried out all the songs — not remotely — but so far I’m partial to Jonathan Coulton’s “Code Monkey,” mainly for the great beat, fun and simple guitar, and ridiculously catchy chorus. On a less well-known note, I’ve also been pretty impressed with “The Heist” from DnA’s Evolution, mainly because of that ridiculous drum track. No, I’m not remotely close to passing it on Expert, but I’m having fun trying.
How about you?
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Mar 3rd, 2010 at 11:00am
by Joe Rybicki.
The last few weeks I’ve been putting up some fairly chin-strokey questions, so let’s do something more direct today:
Have you ever had to replace or repair any of your music game controllers?
I’ve been fairly lucky in this regard: My original Rock Band instruments started getting a little wonky right when Rock Band 2 came out, and I was planning on upgrading anyway. My Guitar Hero World Tour guitar got squeaky and sticky, but WD-40 fixed that pretty easily. (Oh, and my World Tour drum kit was one of those with messed up sensitivity, but the tuning software fixed that right up.)
The only real problem I’ve had so far where I considered outright replacing the instrument was when a couple buttons on my RB2 guitar started losing sensitivity. But this thread in the Rock Band forums helped me make the guitar stronger, faster, smarter. Well, not smarter. But the other two.
How about you?
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Feb 24th, 2010 at 11:00am
by Joe Rybicki.
There’s a lot of fun speculation going around lately about a potential shared future for the Rock Band and Guitar Hero franchises. Bill at Dubious Quality kicked off this latest round by linking together a number of comments from higher-ups at the big players in the music game genre, like MTV Games’ Paul DeGooyer mentioning that the Guitar Hero-v.-Rock Band “format war” isn’t good for consumers, and Activision’s Bobby Kotick saying he regrets not buying Harmonix.
Bill’s conclusion is that either:
1. Activision wants to be the distributor for Rock Band games when the EA agreement expires, or
2. Activision wants to buy Harmonix from Viacom/MTV Games.
Personally I find the first option to be the worst of all worlds; what does Activision gain from distributing a competing product to their own Guitar Hero? Seems like it’s all loss, no win for them. The second option, on the other hand, seems a lot more plausible to me. Not likely, mind you — just plausible.
Tommy at RockBandAide, meanwhile, proposes a different theory to link all these things together:
Is it possible that in the future, Rock Band DLC could be cross-platform compatible? To take it a step further, could both franchises create exclusive, yet cross-compatible content? … If you could buy Guitar Hero games (which had exclusive content to the franchise) and export them to Rock Band, and vice versa, it’s a win-win for all parties involved.
This one has the benefit of being a bit more plausible in that it doesn’t cause the destruction of one of the two big franchises. But it still leads to the question of why Activision slashed its Guitar Hero development, and why Bobby Kotick talked up Harmonix.
We’ve also got similar theories from Kotaku and The Escapist. So here’s the question I have for you today. It’s a two-parter. Well, two and a half. First, do you buy any of these theories — or do you have one of your own? And second, do you think this kind of consolidation would be good for music games?
Let’s figure this out!
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Feb 17th, 2010 at 11:00am
by Joe Rybicki.
Have you ever groaned and rolled your eyes at the next song in a playlist in a music game, only to discover after playing that it’s actually a hell of a lot of fun?
I have. It actually happens fairly frequently, but the one that really sticks out in my memory is Ratt’s “Round and Round” from Guitar Hero: Smash Hits. I remember this song from when it was on the radio, and I always found it boring as hell to listen to. Naturally I expected the same from playing it.
Turns out it’s a blast. I mean, seriously: a total blast. At least on guitar and drums, it’s right in that sweet spot for me: It’s predictable enough that I can play it well after just a couple verses, but there’s enough fun little flourishes going on that it’s not a boring chore to slog through.
Honorable mention goes to — and I still can’t believe I’m saying this — Taylor Swift’s “Picture to Burn” in Band Hero. This is for one reason and one reason only: The guitar part which, thanks to some banjo interludes, is a hell of a lot more active and entertaining than you’d think from such an insipid-sounding song.
How about you?
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Feb 10th, 2010 at 12:00pm
by Joe Rybicki.
I was looking back through The Vault the other day, and I realized there’s a bunch of tunes from the early Guitar Hero games that I’d love to be able to play with a full band. Some of them are already available, via DLC (on Guitar Hero or Rock Band) or Smash Hits, but there are a bunch more than aren’t.
So I was wondering, what songs from the guitar-only games would you like to see refreshed with full-band action? (Or with more recent gameplay introductions like open notes?)
Here are a few of my choices, in order of game, though this is by no means an exhaustive list.
Sum 41: “Fat Lip” — I find the band obnoxious, but man was this song fun to play on the first Guitar Hero. The constantly changing rhythms would make this entertaining as hell on the drums.
Guns n’ Roses: “Sweet Child O’ Mine” — Guitar Hero II included the fun bass line, but I’d love to be able to screech along to the vocals, and I suspect the low-key drum track would be fun for those of us who hover between Hard and Expert.
Primus: “John the Fisherman” — Really, I’d love any Primus song with a full band; every part (except vocals) on pretty much every song would be a spectacular challenge. I felt inhuman when I beat this one on Expert bass in Guitar Hero II.
Muse: “Knights of Cydonia” — I continue to be surprised that this Guitar Hero III track hasn’t arrived on Rock Band yet. Seems like every part would be fun…though I suppose there’s that long intro with no vocals.
I’ll pop a playlist of these tracks after the break in case you’re not familiar with them, but I also want to hear your choices. (To easily see which songs were featured on those early games, just head to The Vault and click on the Released column — it’ll sort by ascending release date.) So, your picks: let’s hear them. Continue reading →
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Feb 3rd, 2010 at 11:00am
by Joe Rybicki.
Today’s Open Thread topic is a simple one: Tell us about your most memorable concert experience. Could be the best, could be the worst, but it’s gotta be memorable.
Here’s mine: It was early ‘99, and I happened to be selected to go visit Argonaut Games (Croc, Alien Resurrection) in London. Being that one of my favorite bands of all time is based in the UK and almost never visits the States, of course I had to see if New Model Army was playing a show while I was there. And I was in luck: They had two within an easy train ride from London.
Not ever having been to London before, I e-mailed NMA’s manager on the off chance that he might be able to suggest which of the two shows would be easiest to get to from the Tower of London area. As it turned out, he was an enormously friendly and helpful guy, and we exchanged several e-mails while he helped me figure out how to get to the University of East Anglia in Norwich. (A sad side note: He passed away recently. Rest in peace, Tommy.) And when he learned that I was there on business and coming all the way from Chicago, he offered to put me and as many colleagues as wanted to come on the guest list. Continue reading →
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Jan 27th, 2010 at 11:00am
by Joe Rybicki.
I can’t believe I haven’t asked this before now. I know a lot of folks who are into music games also actually play one instrument or another. So, I’d like to know: do you?
As I’ve undoubtedly mentioned before, I kind of play a little bit of everything; I got started on the bass in high school, but I was really into weird, advanced techniques like those perfected by Stu Hamm (at one point the bassist for Joe Satriani) and I kind of got burned out on it. So I moved on to guitar, which I am moderately competent at, and drums, which I am not. I mean, I can keep a rhythm (occasionally, barely) but where I’d consider playing rhythm guitar in a band, I’d never dream of trying to play the drums for real. (That said, music games have absolutely improved my drumming by an order of magnitude. My friend Lee, who is very much a real drummer, actually said he could tell that playing music games has had a noticeable effect on my drumming, which is kind of neat to hear.)
So, how about you? Do you play “for real”?
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