1UP: C
“[Y]ou won’t get the same mileage out of Warriors of Rock as previous Guitar Hero games. It could have been made somewhat better by more accessible, easily relatable songs, but with an otherwise lacking career mode, everything about Warriors of Rock reeks of regurgitated design decisions and a desire to simply make as much money as possible without really trying to add anything new.”
CVG: 7.9/10
“[T]he timely resolution of Guitar Hero’s identity crisis brings with it new issues. Tracks such as Nickelback’s How You Remind Me are completely at odds with the artistry targeting the hardcore players, and this mask slips even further when you’re playing Losing My Religion with band members including a ceiling-crawling lizardman and a headless rocker with a pumpkin on his hip.”
Destructoid: 7/10
“Warriors of Rock is a solid Guitar Hero offering for sure, and perhaps one of Neversoft’s best, despite the weird creative decision to include monsters in its primary experience. It’s a title that packs a ton of content and gameplay onto a single disc, and its import options for songs from previous titles will pad your song selections nicely. But it’s also an experience that feels remarkably similar to last year’s offering, and that’s unfortunate.”
Eurogamer: 7/10
“On a personal level and as someone with a preference for guitar, Warriors is full of songs I’ve never heard, will likely never purchase, but love to play in-game. Highlights include the beautiful strum-free arpeggios of Slash’s ‘Ghost,’ and the falling-to-knees, sex-face solo-noodling of Queensryche’s ‘Jet City Woman.’”
G4TV.com: 4/5
“[T]he game feels a bit like Guitar Hero 5.2. Even though the Quest Mode and track list didn’t cater to my interests, I still played and enjoyed the game until my fingers begged for a break and it’s inarguably the most complete and polished iteration to-date.”
Game Informer: 8/10
“Guitar Hero: Warriors of Rock is often stupid and frequently silly, but I got caught up in shredding my way through the ridiculous experience. It doesn’t matter if I was laughing with the game or laughing at it; I was entertained.”
Games Radar: 6/10
“Since Warriors of Rock is still arguably as fun as any previous Guitar Hero, it’s difficult for us to condemn it entirely, especially since most of its new ideas don’t actively make the game worse. But the new ideas, in additional to being patently lame, fail to add anything.”
IGN: 6/10
“[T]he few changes the game sees outside of the quest mode seem geared to the highest echelon of Guitar Hero players, leaving behind the entry level audience that made the series so popular in the first place. … It’s no GH: Van Halen, but after the excellent Guitar Hero 5, Warriors of Rock feels like a lackluster encore rather than a blistering second set.”
Joystiq: 2.5/5
“Warriors of Rock adamantly refuses to evolve the series in any discernible way, and, as a result, the Guitar Hero formula’s gone stale. When playing the franchise’s very first outing, I was consumed by a feeling that I was using a video game controller to interact with music in a meaningful way. While playing Warriors of Rock, I got the distinct impression that I was just pushing buttons for points.”
Official Nintendo Magazine UK: 88/100
“[T]his is easily the most feature-packed Guitar Hero yet. Assuming the songs are up your alley and you’re a big fan of the genre, it’ll take you many tens of hours to play through – and thoroughly enjoy – everything on offer here.”
Official Xbox 360 Magazine UK: 6/10
“Warriors of Rock retains most of the features of previous games, such as the ability to create your own tracks, but while it never detracts from the excellence of the long-running series it’s the most woefully incremental of the bunch so far. … The interesting power mechanic and the return to fun, exaggerated rock and metal aesthetics are there to be enjoyed, but this is a series in dire need of a reboot.”