Jun 28th, 2010 at 11:48am
by Joe Rybicki.
Dan at Activision’s One of Swords blog is running a sweet contest for any fans of legendary shock rocker Alice Cooper. In honor of the recently-released Alice Cooper track pack, he’s giving away a Guitar Hero 5 guitar bundle that includes a guitar signed by Alice himself.
And that’s not all: The winner will also get some extra gear:
[The prize] can only be made more awesome by the addition of a deluxe Guitar Hero guitar strap and a USB Guitar Hero rechargeable battery kit with an extra battery, so you never have to be without the power to rock. The winner of this prize pack might also find a Guitar Hero keychain in the box if they look hard enough. And maybe something else too if I can find a place for it.
And all you need to do to enter is send Dan an e-mail with a bit of trivia and your contact info. Hit the Read link for all the details, but hurry up! The contest ends tomorrow.
[Read | image: One of Swords]
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Mar 23rd, 2010 at 3:00pm
by Joe Rybicki.
Didn’t get a chance to play Rock Band 2 with OK Go last night? You’ve got another opportunity to rock out with musicians today: Flogging Molly will be playing Guitar Hero 5 with you XBL Gold members this evening.
This “Game With Fame” session starts an hour earlier than yesterday, so you’ll want to send friend requests to FlogMollyGwF01, FlogMollyGwF02, FlogMollyGwF03, and FlogMollyGwF04, and be online by 6:30 pm, Eastern time (3:30 Pacific). The event starts at 7:00 and is expected to run to 9:00.
Also note: Since the Guitar Hero folks just released a Flogging Molly track pack, it’s a pretty sure bet that’s what the band will be playing. So if you don’t already have it, go get it.
And if you can’t get enough Flogging Molly, One of Swords has an interview with banjo hero Bob Schmidt today, too.
[Read, via One Of Swords]
* FlogMollyGwF01
* FlogMollyGwF02
* FlogMollyGwF03
* FlogMollyGw
F04
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Feb 1st, 2010 at 2:00pm
by Joe Rybicki.
According to Contactmusic, Courtney Love has recently taken a different tone regarding her late husband Kurt Cobain’s appearance in Guitar Hero 5. Speaking to music magazine NME about the brouhaha, she said this:
“What pisses me off the most about it is I think Kurt would be fine with having five Kurt Cobains singing the [Spice Girls] song ‘Wannabe,’ [importable from Band Hero] like, ‘Tell me what you want, what you really really want.’… I think he’d find that really funny. But at the same time it’s gross what they did. Gwen [Stefani] started the lawsuit. I have really good lawyers now and will join that lawsuit. There was this grey area and they f—ed the lot of us. They didn’t f—k Jack White, but they f–ked Gwen, f–ked Johnny Cash and f–ked Kurt… It’s just gross. This is the rock ‘n’ roll business, this is what people do. They are sleazy; they do sleazy things.”
So, er, if the person whose likeness is being used would have been fine with the use…didn’t you just kinda shoot your whole legal argument in the ‘nads there, Courtney?
[Read, via Kotaku]
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Dec 4th, 2009 at 3:00pm
by Joe Rybicki.
Hey, Wii owners: If you’ve recently upgraded from Guitar Hero World Tour to Guitar Hero 5 (or expect an upgrade on Christmas morning), this may be of use to you. 5Frets has posted a simple tutorial on how to recover World Tour DLC, which tends to be rendered inaccessible if you fire up Guitar Hero 5.
It’s a very easy fix included in World Tour that’s perhaps not explained quite well enough by the game itself. But I don’t want to steal 5Frets’ thunder, so hit the Read link for full details.
[Read | image: 5Frets.com]
Filed under Guitar Hero 5, Guitar Hero World Tour |
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Nov 9th, 2009 at 5:04pm
by Joe Rybicki.
Those of you jonesing to get Guitar Hero 5 tracks into Band Hero will be pleased to learn that the import feature is now available for Wii — and it should be available on PS3 this Thursday, November 12, Neversoft says.
The import will cost $5.99 on PS3, 600 Wii Points, or 500 Microsoft Points. Check out last week’s post for a rundown of the songs that won’t be available to import.
[Read]
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Nov 5th, 2009 at 11:21am
by Joe Rybicki.
With the launch of Band Hero on Tuesday, the DLC machines at Activision are taking a breather, so there are no new downloadable tunes available today. But Activision would like to remind you that now that Band Hero’s out, you can import and export tracks between Band Hero and Guitar Hero 5.
Importing Band Hero tracks into Guitar Hero 5 costs $4.99, 400 Microsoft Points, or 500 Wii Points, and it includes almost all of the game’s 65 tracks. Here are the only four that aren’t available for transfer to GH5:
I doubt many Guitar Hero 5 players will miss any of these, except perhaps “Mr. Roboto.” But let me tell you, that’s one of the few Band Hero tunes I was really disappointed by — only in that I was hoping it would be a lot more entertaining to play and sing than it ended up being.
Anyway, if you’ve got your Band Hero on, you can also transfer a good chunk of Guitar Hero 5′s tracks into the kinder, gentler interface of Band Hero. (Well, you can if you have a 360; apparently it’s going to take a bit to get this functional on PS3 and Wii.) Continue reading →
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Oct 30th, 2009 at 5:02pm
by Joe Rybicki.
I’m kind of a geek. I freely admit this. Learning the minute details of things I like — and especially learning why things are that way — never fails to intrigue me. So I dig this post at the Guitar Hero blog from Anthony Campos, note tracker at Neversoft, in which he explains in exhaustive detail how and why vocals are handled differently in Guitar Hero 5.
I’ve played a hell of a lot of GH5, much of that time spent on the mic, and I have to admit that I didn’t catch all these changes. Like this:
If the player barely crosses the “Excellent” threshold of a [star power] phrase, they will be awarded the standard 1/4 of the star power meter. However, if they begin to push into the extra 20% of the progress meter, the player will be awarded extra SP relative to how much of the meter is filled. Think of it like whammying SP for vocals.
So tell me, am I the only one who hadn’t noticed this?
[Read, via @GuitarHeroDevs]
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