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Hey, Guitar Hero: Warriors of Rock is Out!


Guitar Hero: Warriors of Rock LogoAnd after a surprising bit of a delay, the reviews are now rolling in from all over the internet. The consensus? It appears to be something along the lines of “…eh.”

1UP: C
“[Y]ou won’t get the same mileage out of Warriors of Rock as previous Guitar Hero games. It could have been made somewhat better by more accessible, easily relatable songs, but with an otherwise lacking career mode, everything about Warriors of Rock reeks of regurgitated design decisions and a desire to simply make as much money as possible without really trying to add anything new.”

CVG: 7.9/10
“[T]he timely resolution of Guitar Hero’s identity crisis brings with it new issues. Tracks such as Nickelback’s How You Remind Me are completely at odds with the artistry targeting the hardcore players, and this mask slips even further when you’re playing Losing My Religion with band members including a ceiling-crawling lizardman and a headless rocker with a pumpkin on his hip.”

Destructoid: 7/10
“Warriors of Rock is a solid Guitar Hero offering for sure, and perhaps one of Neversoft’s best, despite the weird creative decision to include monsters in its primary experience. It’s a title that packs a ton of content and gameplay onto a single disc, and its import options for songs from previous titles will pad your song selections nicely. But it’s also an experience that feels remarkably similar to last year’s offering, and that’s unfortunate.”

Eurogamer: 7/10
“On a personal level and as someone with a preference for guitar, Warriors is full of songs I’ve never heard, will likely never purchase, but love to play in-game. Highlights include the beautiful strum-free arpeggios of Slash’s ‘Ghost,’ and the falling-to-knees, sex-face solo-noodling of Queensryche’s ‘Jet City Woman.’”

G4TV.com: 4/5
“[T]he game feels a bit like Guitar Hero 5.2. Even though the Quest Mode and track list didn’t cater to my interests, I still played and enjoyed the game until my fingers begged for a break and it’s inarguably the most complete and polished iteration to-date.”

Game Informer: 8/10
“Guitar Hero: Warriors of Rock is often stupid and frequently silly, but I got caught up in shredding my way through the ridiculous experience. It doesn’t matter if I was laughing with the game or laughing at it; I was entertained.”

Games Radar: 6/10
“Since Warriors of Rock is still arguably as fun as any previous Guitar Hero, it’s difficult for us to condemn it entirely, especially since most of its new ideas don’t actively make the game worse. But the new ideas, in additional to being patently lame, fail to add anything.”

IGN: 6/10
“[T]he few changes the game sees outside of the quest mode seem geared to the highest echelon of Guitar Hero players, leaving behind the entry level audience that made the series so popular in the first place. … It’s no GH: Van Halen, but after the excellent Guitar Hero 5, Warriors of Rock feels like a lackluster encore rather than a blistering second set.”

Joystiq: 2.5/5
Warriors of Rock adamantly refuses to evolve the series in any discernible way, and, as a result, the Guitar Hero formula’s gone stale. When playing the franchise’s very first outing, I was consumed by a feeling that I was using a video game controller to interact with music in a meaningful way. While playing Warriors of Rock, I got the distinct impression that I was just pushing buttons for points.”

Official Nintendo Magazine UK: 88/100
“[T]his is easily the most feature-packed Guitar Hero yet. Assuming the songs are up your alley and you’re a big fan of the genre, it’ll take you many tens of hours to play through – and thoroughly enjoy – everything on offer here.”

Official Xbox 360 Magazine UK: 6/10
“Warriors of Rock retains most of the features of previous games, such as the ability to create your own tracks, but while it never detracts from the excellence of the long-running series it’s the most woefully incremental of the bunch so far. … The interesting power mechanic and the return to fun, exaggerated rock and metal aesthetics are there to be enjoyed, but this is a series in dire need of a reboot.”

If you like what you’re hearing, here’s the Amazon listing for all versions of the game. And I’ll be posting more of these as I come across them, so check back later, won’t you? Meanwhile, tell me: Any of these reviews come as a surprise to you?

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9 Comments

  1. Dorkmaster Flek says:

    No surprises here. Personally, I’ve been partial to RB ever since Harmonix and Red Octane split, but WoR pretty much adds nothing to the franchise as a whole. This literally could have been a bunch of DLC for GH5, and arguably should have been. The quest mode is alright I guess, but it’s not what I’m looking for in these games. Frankly, after seeing what RB3 is bringing to the table, I just can’t get excited for GH.

  2. Thomas Herzog says:

    Same here. Been a Rock Band player since RB2, and with this being my first GH game, RB looks much more… “professional” in comparison, and polished. Even little things, like the graphics in tutorials, seem to have been rushed in GH:WOR.

    On the plus side, I think I might actually like the GH:WOR guitar controller better than the TB:RB one. The clicky response on both the fret buttons and the strum bar seems to help with precision and speedy passages. But it’s too early to say for certain. The (unexpectedly) diminutive size of the controller makes it great for travels, but rather less than great for showing off…

    I bought this game mainly for the Rush chapter (which is fun and rather nicely executed), but on the whole, it’s just not very exciting for anyone who already knows the usual RB/GH formula, especially with RB3 and Pro Guitar mode looming on the horizon.

  3. Maztuhmind says:

    not too surprising but it does seem that Neversoft paid more attention to the setlist and career mode than anything else this time around rather than trying to implement new and innovative features.

  4. I think I’ll pull another DJ Hero on this one and wait for the guitar bundle to hit half price or just $20-$30 for the game.

    I’m a fan of both series, but I haven’t been jumping at all the GH games lately because I just don’t think they’re worth the $60, especially having been tainted under the mantle of Bobby Kotick since GHIII.

  5. Jack says:

    I’ll wait until the price drops or I can find it on-sale below $40.

    The Quest mode seems really lame to me, and the setlist is too light on pop and alternative tracks.

    It would’ve been better if they left everything on the same track as Guitar Hero 5 but added in some brighter colors to all of that game’s shades of gray. And they should make all of the GH WoR DLC backwards-compatible.

  6. Rab says:

    The quest mode is as terrible and forgettable as in past games.

    But 90 plus songs…and Soundgarden..and exports and DLC (i’m at 539 songs vs. 1742 in rock band another 225 nontransferables from old GHS, Beatles and VH) it will tide me over until Rock Band 3.

    However, I confess to playing “I’m The Man” by Anthrax more yesterday than the entire GH game…and, um, I’m about to go hit that again. Haven’t heard that song since the eighties.

  7. Kirksplosion says:

    I’m looking forward to the game, but at the same time, I’m willing to wait for a bit of a price drop on this one.

    2112, baby!

  8. Tom says:

    I too am more of a Rock Band guy, but I just got my copy of WOR delivered today. My only reason really for the purchase was the songs, and that I can import GH:5 and GH:M content, so it’s all in one place. Don’t care much for the ‘game/quest’ aspect, and really it was 2112 that swung it for me.