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Vocal Tweaks in GH5 Explained in Exquisite Detail


Now I need to find new songs to sing. I’m kind of a geek. I freely admit this. Learning the minute details of things I like — and especially learning why things are that way — never fails to intrigue me. So I dig this post at the Guitar Hero blog from Anthony Campos, note tracker at Neversoft, in which he explains in exhaustive detail how and why vocals are handled differently in Guitar Hero 5.

I’ve played a hell of a lot of GH5, much of that time spent on the mic, and I have to admit that I didn’t catch all these changes. Like this:

If the player barely crosses the “Excellent” threshold of a [star power] phrase, they will be awarded the standard 1/4 of the star power meter. However, if they begin to push into the extra 20% of the progress meter, the player will be awarded extra SP relative to how much of the meter is filled. Think of it like whammying SP for vocals.

So tell me, am I the only one who hadn’t noticed this?

[Read, via @GuitarHeroDevs]

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One Comment

  1. SebastianSB says:

    I noticed because my vocals were getting a ton of SP when they were hooked up to the fan on beginner (I still refuse to use the vocals in GH).